WE TIME KEYS! (sometimes)
Darkflame Cleft

Waxbeard

  • Menial Laborers (Adds): Apply stacking bleed. Fixate on players hit by Luring Candleflame. Kite or CC.
  • Adds can be killed by Waxbeard’s own abilities—use positioning wisely!
  • High Speed Collision: Minecart travels through arena, hitting anything in its path (including adds).
  • Reckless Charge: Targeted at a ranged player. Aim into wall or pillar. Adds hit = dead.
  • Cave-In: Circles spawn after charge. Dodge. Also kills adds.
  • Underhanded Track-tics: Cart spawns. Must be destroyed in 20s or wipe risk.
  • Rock-Buster: Tank beware: adds deal extra hits post-buff.

Blazikon

  • Dousing Breath: Heavy Nature damage. Use defensive or healing pot if low.
  • Wicklighter Barrage: Targets 3 non-tanks. Drop fire circle on candles. Group agrees how many to light.
  • Enkindling Inferno: Fire line toward unlit candles. Dodge. Applies debuff based on candle count.
  • Extinguishing Gust: Tornadoes chase players. Guide them into candles (1–2). Don’t get hit.
  • Incite Flames: Room fills with fire per ignited candle “slice.” Puts out Enkindling Inferno.

Candle King

  • Eerie Molds: Stack to bait. Stay out of range or get stunned by Cursed Wax.
  • Darkflame Pickaxe: Use to destroy Eerie Molds. Or cheese with meld/invis.
  • Throw Darkflame: 3 players get purple circle. Destroy as many Molds as possible with it.
  • Paranoid Mind: Kick!

Darkness

  • Candlelight: Keep moving candle out of bad. Must stay above ~50%!
  • Smothering Shadows: Outside candle = 99% reduced healing/damage.
  • Wax Lumps: Recharge candlelight by collecting from lumps.
  • Shadow Blast: Hits in 10yd after 6s. Stay in candle until last moment, then move. Use to grab a Wax Lump!
  • Umbral Slash: Shadow line at candle. Move candle out of it.
  • Call Darkspawn: Adds drain light. CC + kill them fast!
  • Eternal Darkness: Group-wide channel. Prep Wax Lump to recharge candlelight and avoid Rising Gloom.